"In the 101 top-grossing family films…from 1990 to 2004, of the over 4,000 characters in these films, 75% overall were male, 83% of characters in crowds were male, 83% of narrators were male, and 72% of speaking were male. When the American Psychological Association commented on this research, they said, ‘This gross under-representation of women or girls in films with family-friendly content reflects a missed opportunity to present a broad spectrum of girls and women in roles that are non-sexualised.’"
i’d love to see more women villains that are completely unsympathetic. no stupid “woe is me” backstory that hardly justifies their actions. no victim complex. no hesitation. just a love for carnage and head games and an insatiable lust for pain. mentally unhinged or fully in control. there aren’t enough female characters out there that are truly monsters. as much as it’s fun to see male characters do that, i want some iconic serial killer ladies in my life.
pretty much my favourite commercial ever ft. strong ladies taking nobody’s bullshit (x)
There are more charts if you click through.
I’m so glad this info graphic is going around, because so many people don’t realize how ageism and misogyny play hand in hand and how the sexualization of young girls play into this.
Santoine: This is an important graph I felt you all should see and understand
on a textual level, a female character can dress however she wants and shouldn’t be slut-shamed and hated for what she prefers to wear.
on a metatextual level, she might still have been designed with an intention to provide fanservice.
this means that criticising a design, as opposed to a character, is neither misogyny nor slut-shaming. being displeased about the way a character has been designed is not synonymous with hating her.
have i made myself clear?
The Strong Female Character (or: hey! your sexism is showing!)
It’s interesting (read: infuriating) to me that so many writers and fans think adding strong to the title of female character is anything BUT sexist. Look at what that is saying—we never say “strong male character” because it’s implied. Male characters are mostly treated well by writers—they’re complex and fleshed out and they are usually active participants in the plot.
How hard is it to be a female human being in the media? Anne Hathaway is a pretty good measure. She learned everything she could about sex trafficking and prostitution to play Fantine, and knew only too well that modern-day Fantines were probably living within blocks of the Academy Awards. As she said in her acceptance speech, ‘Here’s hoping that someday in the not too distant future the misfortunes of Fantine will only be found in stories and never in real life.’
Did that get coverage? No. Instead, the huge and expensive media beast speculated on her nipples. In a way, that makes Anne’s point. No wonder there are still Fantines, so many in the media think like pimps, traffickers and johns."
Gloria Steinem (via alittlecoconuttart)
She learned everything she could about sex work and still used the word ‘wh*re’ to describe sex workers in an interview? I feel like this is all kinds of problematic but I’m not a sex worker so please call me out if I’m overstepping.(via theplanetmidnight)
Damsel in Distress: Part 1 - Tropes vs Women in Video Games
This video explores how the Damsel in Distress became one of the most widely used gendered clichés in the history of gaming and why the trope has been core to the popularization and development of the medium itself. As a trope the Damsel in Distress is a plot device in which a female character is placed in a perilous situation from which she cannot escape on her own and must then be rescued by a male character, usually providing a core incentive or motivation for the protagonist’s quest.
ABOUT THE VIDEO SERIES
The Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. This series will include critical analysis of many beloved games and characters, but remember that it is both possible (and even necessary) to simultaneously enjoy media while also being critical of it’s more problematic or pernicious aspects.
For more examples of the Damsel in Distress see our Tumblr for this series: http://tropesversuswomen.tumblr.com
Visit http://www.feministfrequency.com for more information, videos and a full transcript.
people who deny the existence of sexism in video game designs
where have you been
you ever take a fucking look at the cabinet for ms pacman
they’ll hypersexualize a fucking circle given the chance